






UX and Visual Design for a Bilingual Touchscreen Interactive
Designed a touchscreen game for a state archives exhibit on the history of voting rights. Visitors choose a time period, build an identity from a short set of attributes, and discover whether that person would have been allowed to vote, then learn who else was excluded and why.
The experience uses a locked/unlocked metaphor with a clear color shift between outcomes, a “try again” loop that encourages experimentation, and English/Spanish language switching. Work covered interaction design and screen flow, visual design and illustration direction, and 508/ADA compliance, in collaboration with the exhibit’s content team and developers.





